Today I'll paint up some mushrooms and have a look at colours. We're also going for a water colour look which is going to look really beautiful (it will because Team Sprout have amazing artists). I imagine there to be a white outline around the assets as well as the environment, as if you've cut out the image from a book and it has a border. At least this is what I imagined when Team Sprout were having the meeting. I'll give it a go and see if the team like it :)
On another note, I've been looking at some art from Winnie the Pooh and Peter Rabbit. I had an idea where the start of the game where the forest is burnt down, could be simply black and white and as the game progresses, colour is brought back as life is put back into the environment. This would be a mission to carry out, but it's just an idea for now :)
I like the how the image isn't fully coloured in. There's negative space surrounding the image of the characters Pooh and Piglet which I reckon would be neat to try out for our environment.
I really like the desaturated colours as well.
For Peter Rabbit, I like the fainter outlines as well as the colour being slightly more vibrant in different areas. The elements in the background are faded more than the elements in the foreground which I find very interesting. It helps the viewer focus towards the foreground which would be an advantage to our game.
References:
http://cartoonsandcereal.breannaperrelli.com/winnie-the-pooh-and-vinni-pukh/
https://lit4334goldenage.wordpress.com/category/books/winnie-the-pooh/
http://www.vam.ac.uk/content/articles/b/beatrix-potter-peter-rabbit/
https://en.wikipedia.org/wiki/The_Tale_of_Peter_Rabbit
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