Showing posts with label lighting. Show all posts
Showing posts with label lighting. Show all posts

Monday, 7 March 2016

Floor Plan & lighting

Today we decided on a rough layout for the floor plan and from what side of the room the man enters the apartment. I suggested that we change it to the man coming in from the left as the western world is left to right and it would be more clear for the audience.

In terms of lighting I first imagined the lighting being a saturated orange, but then blue represents sadness which is what this story is - sad. Having both blue and orange would be nice as they are complementary colours and would add nicely to the scene.
Lots of ideas were thrown around determining what kind of lighting we would implement.
- Small amount of light coming through the curtains.
- Light coming from a different room
-Bad lighting from a lamp
-curtains + curtain rod on the floor, street light emitting orange light through out the apartment, newspaper stuck to the windows to block out light.
We want to go with rather dim lighting as full on roof lights being on or strong lighting would be too much and ruin the mood.If the lighting is to be orange, it wouldn't be like fire lighting as it would be too warm - in terms of the mood rather than the temperature given off from the fire.

Wednesday, 11 November 2015

Start of lighting

Chucked a spotlight in and straight away I rendered the frame.
I might use this for when he gets caught and hold it only few seconds.
FREEZE!
DROP THE SPOON AND BACK AWAY FROM THE BENCH


Monday, 9 November 2015

3D Animation at it's finest

Accidentally turned the lighting on while I was smooth animating. Bit of a shocker. Oops.
The lighting isn't finished! Just had to add some lights so I could see my character when previously rendering.

Sunday, 26 July 2015

Shadow Colour Concepts

I chucked some cool and warm shadows on the characters shirt & hat. I imagine the kitchen to be warm, with things such as the stove on and warm colours in general for the kitchen setting. It depends on the lighting & colours in the environment.