Showing posts with label lol. Show all posts
Showing posts with label lol. Show all posts

Wednesday, 11 November 2015

Start of lighting

Chucked a spotlight in and straight away I rendered the frame.
I might use this for when he gets caught and hold it only few seconds.
FREEZE!
DROP THE SPOON AND BACK AWAY FROM THE BENCH


Monday, 9 November 2015

3D Animation at it's finest

Accidentally turned the lighting on while I was smooth animating. Bit of a shocker. Oops.
The lighting isn't finished! Just had to add some lights so I could see my character when previously rendering.

Monday, 2 November 2015

Lulz

So I started my final shot with the chef in the scene annnnd I rotated him just so I could have his arms up and in the shot (even though this is in persp view) and this happened.