Wednesday, 25 May 2016

Two ideas

I've been quite caught up this week with the formative game pitch presentations, but I did manage to start animating a shot on Monday.

The shot is of Elizabeth playing piano and turning towards her husband smiling and turning back to the piano.
I tried 2 different actions for this shot and showed my team mates. They liked the more exaggerated version, but our tutor recommended the more subtle movement as it suits the character better. I understood that, but wanted to show the character being more excited or happy to see her husband.

These are the ending shots for both versions that I tried. First one being the more exciting reaction and the second image being more subtle. I like the first one a lot, but I know that the second image suits the character and the feeling we want to show for the scene - being sad.
I will continue with the subtle version as it suits better :)


Saturday, 21 May 2016

Animatic Feedback

Joseph updated the animatic this weekend. He put some background rendered shots of our environment to better tie in the scene as well as new footage. It's looking really good!
But there are a few picky things that I've pointed out. Sometimes it takes me a while to notice these things - I really should've looked at the animatic more as he's been working on it. I've been talking to him on FB about it and I'll share my points through this blog post.

Just small things include the audio 'No, not again!' wasn't synced to the video. Also adding the music in would be a good idea, as we now have our music. It wont need to be matched up perfectly, but as I said, we have the music. Might as well chuck it in.
Also playing with the lighting on the actor would be good, as it doesn't match up with the environment.

For the newspaper falling down, I recommended having like 2 shots of the newspaper falling (which can easily be done in photoshop) just to show the viewer that the newspaper is actually falling. Because at the moment it isn't showing that it's falling down or really even moved.

Regarding the shots, there are two shots that aren't quite right to me.
-In shot 2, the actor is running his fingers through his hair and this action doesn't seem in character to me. I mean if I was depressed about losing my partner, I couldn't care less about my hair.

-And shot 4, he's looking at the paper in his hands the whole time, not paying any attention to Elizabeth. Like why would he pay more attention to the paper than his deceased wife? He's pretty lucky to be able to see her when she's not physically there. Priorities man. So I suggested having him 'look at Elizabeth' until he sits down then he can glance at the papers then back to his wife. I mean putting myself in his shoes, I wouldn't pay any attention to work, food... anything! I'd focus on the wife. He was her world, it makes sense.

Reshooting these would be a good idea :)

(BTW Hamish, your doing a great job! I'm just nit picking),

Thursday, 19 May 2016

Rough Animating

FINALLY, we've started rough animating. I started shot 6 where Elizabeth is playing the piano and she turns to her husband and turns back to the piano. It's really rough and is only construction. It looks... not nice, BUT our main focus at the moment is to get the movement across then go back to the hair and clothes. I'm not too sure about the second key/image, maybe it's because there's no face as it looks a bit creepy. The tilt might be a bit too much.
There are only 2 keys so far for this shot, but I don't think we really need anymore..


Wednesday, 18 May 2016

Animation Planning

Taylor and I went over the animation plans. We only have 6 shots of animation which isn't much at all. We don't even have much action, but we will focus on the main movement of Elizabeth first, then go over the hair and clothes after. Some shots don't have much action, so we have made a system where we show the easy, medium and a bit more difficult shots to animate. This way the people in our team can say what shots they're most comfortable animating.
At the moment Taylor is drawing up some frames of Elizabeth's construction to work off as guide being side on and 3/4. This way the rough animators in our group wont go astray where she'd keep moving slightly around the screen. (Hopefully this DOES help!!)


Music

Unfortunately Holly cannot compose a score for us, as she is a very busy. BUT this is ok as we have found an alternative. Only Joseph and Gabby have heard it and they really like it. The others need to listen to it soon.

I like the constant flow of the first minute where there are no up or down parts to it. Although between around 1.25-2.30 there are some nice changes to the flow. These will work well with the 'up' parts of the scene (I hope this makes sense, I'm sure there's a word what I'm trying to explain...)

https://www.youtube.com/watch?v=0YRICEt7XiY

Thursday, 12 May 2016

Coffee Table Re-Texture

My tutor suggested making the coffee table more grungy as the other furniture items are quite run down. I went over the textures in photoshop to make a more grunge like and it does look a lot better in terms of the rest of the furniture.


Prep for Animating

TAYLOR AND PHOENIX ANIMATION NOTES

SO we need to plan out our rough animation for our scene...

Elizabeth is pre much playing the piano as the husband is talking to her. Her arms are gently moving as she plays the piano
She turns her head slightly towards him and nods and smiles gently while still playing the piano. She turns her head back, concentrating on playing the piano while listening to her husband. Once the rumbling begins, she stops playing and turns towards him with a look of realization. She puts her left hand out to stop the husband while her right arm is resting on her lap. Puts both hands up to her heart and has a loving and reassuring smile. She puts her left hand out again towards her husband.

Her hair would move slowly as if under water. (Not at a consistent timed movement. We can afford to leave some inbetweens out as it would give as an almost random movement to the hair).
Very flowy and gentle. Any loose clothing would also move slightly. Obviously blinking from time to time.


References:
http://rebloggy.com/post/disney-submission-the-little-mermaid-ariel-disney-gif-reaction-gif-ariel-gif-the/78322512164
http://www.fanpop.com/clubs/the-little-mermaid/images/35279051/title/ariel-gifs-fanart